Patchnotes Formatted

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This section contains all the patch notes for Green Hell. They have been formatted so they can be copy and pasted into their relevant pages. This allows sections to be updated much easier without having to format each line. It also allows you find any changes to anything in the game using the find function on browser. For help on how to do this go to this page Adding Patchnotes.


Template to use if none is provided:

==Update History==
{| class="wikitable"
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! Version !! Changes
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All Patch Notes:


# Changes
V.0.5.5 Fixed – Some Log beds cannot be placed under shed with mud walls.
V.0.5.5 Fixed – Sometimes Arrows disappear in Backpack and still take space.
V.0.5.5 Fixed – Items that Player attempts to place in taken space in Storage Box are broken.
V.0.5.5 Fixed – Arrows/Stones taken from Storage Box may hang in the air when shot/thrown.
V.0.5.5 Fixed – Thrown Spears/Shot Arrows dragged into Backpack thrown/shot again may in the air.
V.0.5.5 Fixed – Arrow from Bow doesn't return to Backpack but is dropped instead.
V.0.5.5 Fixed – Pickaxe and axe have incorrect recipe.
V.0.5.5 Fixed – Sometimes constructions do not unlock in notebook.
V.0.5.5 Fixed – Sometimes Animals or Tribes could walk through Mud Fireside Wall and Doorways.
V.0.5.5 Fixed – Animals and Tribes could go through Mud Water Collector.
V.0.5.5 Fixed – Toucan Meat (Spoiled) does not stack properly.
V.0.5.5 Fixed – Bird Feathers stack looks improperly.
V.0.5.5 Fixed – Shelter With Bed is hard to built.
V.0.5.5 Fixed – All stands have improper collision.
V.0.5.5 Fixed – Sometimes Bandaged wound is not healing - health bar remains the same.
V.0.5.4 Fixed – Incorrect Axe recipe.
V.0.5.4 Fixed – Incorrect Cage Trap recipe.
V.0.5.4 Fixed – Walls don't despawn when completing loaded Mud Fireside Wall's ghost.
V.0.5.4 Fixed – Crash when loading a save after food spoiled during sleep.
V.0.5.4 Fixed – Crash when Food from stack that decayed partially gets destroyed.
V.0.5.4 Fixed – Crash when food from separated stack decays.
V.0.5.3 Fixed – Significant FPS drop after patch V.0.5.0
V.0.5.3 Fixed – 6 stacks of insomnia are present when loading save after hotfix V.0.5.2
V.0.5.2 Fixed – Cooking slots of Fireside wall do not work for Bowls if they were placed before igniting fireplace inside.
V.0.5.2 Fixed – Mud Shed Wall is not destroyed along with Shed.
V.0.5.2 Fixed – Food Poisoning unlocks instead of Dirt in Notebook on saves from previous game versions.
V.0.5.2 Fixed – Crash while loading some saves.
V.0.5.2 Fixed – Missing symbols in Hungarian language.
V.0.5.2 Fixed – Destroying one frame will cause all other attached constructions to be destroyed.
V.0.5.2 Fixed – Constructions attached to Frames or Sheds don't get destroyed along with them.
V.0.5.1 Fixed – Doorway couldn’t be placed between two frames
V.0.5.1 Fixed – Player can't move on save from v 0.3.6 and older loaded in v 0.5.0
V.0.5.1 Fixed – Armor Molds have debug strings in name
V.0.5.1 Fixed – Non-baked Molds couldn’t be Harvested to reuse Melted Iron Ore
V.0.5.1 Fixed – Text in Notebook doesn't fit the page and is cut off
V.0.5.1 Fixed – Changed pickaxe crafting recipe
V.0.5.1 Fixed – Crash when Tribesmen destroy two Mud Fireside Walls with Small Fires
V.0.5.1 Fixed – Water collector didn’t collect water faster when sleeping
V.0.5.1 Fixed – Certain actions could be invoked during animations and cause problems
V.0.5.1 Fixed – Crash when trying to throw Stone during igniting fire
V.0.5.1 Fixed – Mud Fireside Wall wasn’t destroyed along with Frame it was attached to
V.0.5.1 Fixed – Bee/Ants biting animation could be cancelled by throwing a Stone or Sleeping/Inspection
V.0.5.1 Fixed – Food during prepare disappeared after destroying building
V.0.5.1 Fixed – Challenges descriptions weren’t consistent
V.0.5.1 Fixed – Dirtiness gained when Sleeping/Passing out didn’t scale with time spent sleeping
V.0.5.1 Fixed – Game crashed upon cutting the tree that has been cut from the start
V.0.5.1 Fixed – Radio Challenge had a typo in the description in the Polish language
V.0.5.1 Fixed – Heavy objects couldn’t be dropped if picked up with low stamina while holding a Weapon
V.0.5.1 Fixed – Player was able to go to disabled locations
V.0.5.1 Fixed – There was no death screen when Player dies from falling
V.0.5.1 Fixed – Couldn’t unlock Doorway/Bamboo Doorway on saves from previous versions
V.0.5.1 Fixed – Symbols in Notebook in some languages were not displayed correctly
V.0.5.1 Fixed – A lot of items were spawned after starting new game
V.0.5.0 New dirtiness system - getting dirty and cleaning up
V.0.5.0 New building resource - Mud
V.0.5.0 New craft resource - Iron
V.0.5.0 New construction - Mud Charcoal Furnace, Forge
V.0.5.0 New item - Metal Armor
V.0.5.0 New iron weapons ( Blade, Axe, Spear, Pickaxe, Arrow)
V.0.5.0 New construction - Storage
V.0.5.0 New modular buildings - (Mud Wall, Mud Window Wall, Mud Fireplace Wall, Mud Shed Wall, Mud Roof)
V.0.5.0 New construction - Mud Water Filter/Collector
V.0.5.0 New construction - Shower
V.0.5.0 New language - Hungarian
V.0.5.0 New Notebook bookmark - Mud
V.0.5.0 New construction - Mud Mixer
V.0.5.0 New challenge - Blacksmith
V.0.5.0 New Balance
V.0.5.0 New model - opened Small and Big Cans
V.0.5.0 New Peccary sound
V.0.5.0 New Plank model
V.0.5.0 More precise buildings’ collision
V.0.5.0 More precise tree collision
V.0.5.0 Thinner Four Pronged Spear model
V.0.5.0 HP regeneration rework
V.0.5.0 Light from Campfire is now brighter
V.0.5.0 Water Collector and Bamboo Water Collector are easier to destroy now
V.0.5.0 Modular constructions are now easier to build
V.0.5.0 Campfire ash now takes more space in Backpack
V.0.5.0 Smaller Albahaca Leaves
V.0.5.0 Blue butterflies
V.0.5.0 Lower chance to catch Prawn in Prawn Trap
V.0.5.0 Brazilian Wandering Spider’s Body is now the same size as alive Spider
V.0.5.0 Palm and Banana Roofs can now be deconstructed
V.0.5.0 Beds are smaller now
V.0.5.0 New Frames can be placed next to modular Walls
V.0.5.0 Longer time to heal treated wound after reloading save
V.0.5.0 Palm Roof and Banana Roof look slightly different
V.0.5.0 Constructions generate different sound and fx depending on where they were hit
V.0.5.0 Broken Armor can’t be taken off when hidden
V.0.5.0 Fixed - Potential crash in Tutorial when trying to pick up candy bars before able to
V.0.5.0 Fixed - Potential crash when walking in water in specific spot
V.0.5.0 Fixed - Game locked after harvesting an animal after the weapon runs out of durability
V.0.5.0 Fixed - Spoiled food restacked improperly in Backpack
V.0.5.0 Fixed - Spoiled food rotated in Backpack to default position
V.0.5.0 Fixed - Armor could be stacked on another Armor after loading
V.0.5.0 Fixed - Dialogue with Mia continued after skipping the Tutorial
V.0.5.0 Fixed - Tutorial objective appeared after reloading Tutorial
V.0.5.0 Fixed - Various problems when loading Tutorial saves
V.0.5.0 Fixed - Weapons from Weapon Rack could not be picked up without opening Backpack
V.0.5.0 Fixed - Stone and Cage Traps lacked collision
V.0.5.0 Fixed - Trigger of Log in Bamboo Shed ghost
V.0.5.0 Fixed - Cooking slot issues
V.0.5.0 Fixed - Shed Roof ghost retained it’s position after aiming it elsewhere
V.0.5.0 Fixed - Picking up animation was played twice while holding Bamboo Bow
V.0.5.0 Fixed - Self-lighting Fireplace crash
V.0.5.0 Fixed - Campfire had incorrect recipe in the Notebook
V.0.5.0 Fixed - Egg/Bird Feather disappeared when Nest was taken first
V.0.5.0 Fixed - Rain drops were visible on some items in the Backpack
V.0.5.0 Fixed - Cooked Malanga and Cassava had missing text
V.0.5.0 Fixed - Construction Ghost could be placed inside cuttable trees
V.0.5.0 Fixed - Water containers didn’t fill up during Player’s sleep
V.0.5.0 Fixed - Some constructions couldn’t be placed inside the Shed
V.0.5.0 Fixed - Small Fire had same icon regardless if Player held Ember or not
V.0.5.0 Fixed - Mask and Danger Cards in Tent disappeared too soon during Tutorial
V.0.5.0 Fixed - Plants tab had an additional non-functional counter in Notebook
V.0.5.0 Fixed - Text on some Weapons was misplaced
V.0.5.0 Fixed - Walls and other attachments cannot be placed to already build Frames on Anaconda Island.
V.0.5.0 Fixed - Fists attack didn’t generate any sound
V.0.5.0 Fixed - Maggots became huge when placed in Pot with boiling water
V.0.5.0 Fixed - Tail of Puma and Jaguar stopped in living position after death
V.0.5.0 Fixed - Some animations were played twice if Player held a Bamboo Bow
V.0.5.0 Fixed - Walkie-Talkie and Battery had Destroy option in expand menu
V.0.5.0 Fixed - Couldn’t kill a Fish with a Tribal Arrow
V.0.5.0 Fixed - Players leg protruded from armor
V.0.5.0 Fixed - Constructions had improper hit sound
V.0.5.0 Fixed - Roofs’ ghosts placed on Sheds could not be deconstructed
V.0.5.0 Fixed - Smoker didn’t work on some saves
V.0.5.0 Fixed - One barrel changed color depending on distance from Player
V.0.5.0 Fixed - Fishing Rods and Torches couldn’t be stored on a Weapon Rack
V.0.5.0 Fixed - Player’s hand went into camera after hitting with second Weapon swing
V.0.5.0 Fixed - Headshots with Weapons other than Arrows and Spears killed AI instantly
V.0.5.0 Fixed - Player could interact with items that were under the right side menu’s buttons
V.0.5.0 Fixed - Firestarting Tools could be used in shallow water
V.0.5.0 Fixed - Crafting Arrows could make Bow load couple Arrows at once
V.0.5.0 Fixed - Some AI attacks didn’t close Body Inspection
V.0.5.0 Fixed - Bow Trap had arming icon even when armed
V.0.5.0 Fixed - Destroyed Campfire’s components were blown high into the air
V.0.5.0 Fixed - Plane remains were transparent when looking inside
V.0.4.5 Fixed - Terrain textures are taking too much video memory.
V.0.4.5 Fixed - Game sometimes crashes after impaling crab on spear.
V.0.4.4 Added - FPS counter
V.0.4.4 Fixed - Game crashes when Players harvest fish directly from a Spear
V.0.4.4 Fixed - Armor have to be taken off in order to remove Worm, Leeches and apply Bandage
V.0.4.3 Fixed – Items can be placed in wrong Backpack’s tabs
V.0.4.3 Fixed – Animals from destroyed traps behave as if they are still caught in the trap
V.0.4.3 Fixed – Spearman does not appear when Player’s sanity is low
V.0.4.3 Fixed – Insomnia appearing in infolog instead of Worm when removing Worm
V.0.4.3 Fixed – Stone thrown by Tribe can hit other Tribesmen
V.0.4.3 Fixed – Arrow that deals final blow cannot be taken from AI's body without harvesting
V.0.4.3 Fixed – Player cannot fist-fight when receiving damage
V.0.4.3 Fixed – Bow Trap is triggered by small AI's
V.0.4.3 Fixed – One Arrow is dropped on the ground when save with Bow and Arrow is loaded
V.0.4.3 Fixed – Beehives are not vulnerable to spears
V.0.4.3 Fixed – Armor picked up from limb, changes position for second if not picked directly from slot
V.0.4.3 Fixed – Spear aim animation is glitchy when Player runs out of stamina
V.0.4.3 Fixed – Finding Cage Trap near island does not grant entry in the Notebook
V.0.4.3 Fixed – Fish impaled on Spear without throw has improper position in Backpack
V.0.4.3 Fixed – Bait slot in Fishing Rod Trap is visible only from one side
V.0.4.3 Fixed – Tribes can destroy human traps
V.0.4.3 Fixed – Player can block incoming projectiles with Armor during Inspection
V.0.4.3 Fixed – Tirbes cause fps drop
V.0.4.3 Fixed – Armor hit sound is played on Ants/Bees attack and fall damage
V.0.4.3 Fixed – Tribes do not react on headshot of their partners
V.0.4.3 Fixed – Player is not able to shoot arrows/ change bow to any other tool
V.0.4.3 Fixed – Broken Armor removal is awkward
V.0.4.3 Fixed – Leeches can fall off from players hand after placing an armor
V.0.4.3 Fixed – Human AI footstep sounds are too quiet
V.0.4.3 Fixed – Bandages are clipping through Armor dragged to slot
V.0.4.3 Fixed – Hunter can run away from Player forever
V.0.4.3 Fixed – Player’s attack during jump is corrupted
V.0.4.3 Fixed – Leeches can be taken off after hiding Armor
V.0.4.3 Fixed – Player’s leg protrudes from armor
V.0.4.3 Fixed – Inspection icon is not highlighted in right-side menu
V.0.4.3 Fixed – Cannot shoot Bow when regaining stamina
V.0.4.3 Fixed – Player is not able to unlock stuff in Notepad on some saves from previous patches
V.0.4.3 Fixed - Issue regarding Tribes spawning was found and fixed
V.0.4.2 Fixed – No information in Notebook about fire attracting tribes
V.0.4.2 Fixed – Leaf Armor and Bone Armor have black squares on their models
V.0.4.2 Fixed – Hunter's bow is shaking on his back
V.0.4.2 Fixed – No cancel tooltip on Bows and Spears
V.0.4.2 Fixed – Armadillo’s bleeding to death is too long
V.0.4.2 Fixed – Bow Trap and Spike Trap can be placed underwater
V.0.4.2 Fixed – Tribeman attack sound is played before the actual attack if he needs to change position
V.0.4.2 Fixed – Animals caught by Stone Trap and Killer Trap make panic sounds
V.0.4.2 Fixed – Mighty Camp Challenge crashing when tribe destroys built weapon rack
V.0.4.2 Fixed – Tribal Arrows don't cause bleeding
V.0.4.2 Fixed – Tribal Arrows don't leave a trail when shot from Bow or Bow Trap
V.0.4.2 Fixed – It is hard to place tribe bow trap on slope
V.0.4.2 Fixed – Problems with taking off Armor on loaded saves
V.0.4.1 Fixed – Tribes visit our camp too often.
V.0.4.1 Fixed – Spearman taunts too rarely.
V.0.4.1 Fixed – Armadillo Shell in backpack is smaller than the shell on actual animal.
V.0.4.1 Fixed – Beds’ sleep triggers are not visible under shelters.
V.0.4.1 Fixed – Spearman’s attacks cannot be dodged to the side.
V.0.4.1 Fixed – Axe blocking is too slow.
V.0.4.0 New Human AI – Spearman.
V.0.4.0 New Traps against Tribal Warriors.
V.0.4.0 New Armor System.
V.0.4.0 New Challenge – Radio.
V.0.4.0 New AI Behaviors – Patrols and destroying construction.
V.0.4.0 New Tribal paintings and haircuts.
V.0.4.0 New Weapons - Tribal Spear and Tribal Bow.
V.0.4.0 Steam Cloud - Save and language integration.
V.0.4.0 Damage now depends on hit body parts.
V.0.4.0 Changed name of Bonfire to Campfire in Campfire Challenge.
V.0.4.0 Modified model of Small Leaf Pile.
V.0.4.0 Added Bamboo Spear and Hand Drill Board to Notebook.
V.0.4.0 Dots on wounds now appear when picking up wound treatments from Backpack.
V.0.4.0 Language can be change only via Steam settings.
V.0.4.0 Consumption Infolog now contains sanity reduction.
V.0.4.0 Tribe camps spawn more Warahas.
V.0.4.0 Hunters avoid attacking other tribe members.
V.0.4.0 Birds killing is now easier.
V.0.4.0 Improved spear holding.
V.0.4.0 Attacking after block is more responsive.
V.0.4.0 Sleep and Inspection are now unavailable when the character is in the air.
V.0.4.0 Watch cannot be used during inspection.
V.0.4.0 Fixed Tutorial save names.
V.0.4.0 Fixed leeches having collision with some weapons.
V.0.4.0 Fixed minor translation issues.
V.0.4.0 Fixed placement of liquid slots in Water Containers.
V.0.4.0 Fixed Notebook skills descriptions.
V.0.4.0 Fixed empty places in Notebook.
V.0.4.0 Fixed collision issues with Bonfire.
V.0.4.0 Fixed issue with loading not fully built ghosts.
V.0.4.0 Fixed Spearfishing issues.
V.0.4.0 Fixed Tribe spawn points.
V.0.4.0 Fixed AI’s collisions.
V.0.4.0 Fixed several Arrows and Bow issues.
V.0.4.0 Fixed placing two Stone Rings with Small Fire.
V.0.4.0 Fixed possibility of deconstructing the Raft in Challenge.
V.0.4.0 Fixed expand menu options for several items.
V.0.4.0 Fixed several issues with slots in Traps.
V.0.4.0 Fixed Maggots spawners.
V.0.4.0 Fixed Spiders spoiling.
V.0.4.0 Fixed sanity reduction during Worm removal.
V.0.4.0 Fixed Wasp attack animation issues.
V.0.4.0 Fixed Wasp attack exploits.
V.0.4.0 Fixed hands animation during block.
V.0.4.0 Fixed weight of items on crafting table.
V.0.4.0 Fixed audio during Tribe Bow shooting.
V.0.4.0 Fixed Spears blinking issue.
V.0.4.0 Fixed several Hunter’s Bow issues.
V.0.4.0 Fixed aiming reticle during jump.
V.0.4.0 Fixed sleep effects transition issue.
V.0.4.0 Fixed several soup issues.
V.0.4.0 Fixed cancelling ghost during changing weapons.
V.0.4.0 Fixed Leaf Bed collision issue.
V.0.4.0 Fixed shoot during sprint issue with Bow.
V.0.4.0 Fixed durability loss during block.
V.0.4.0 Fixed weapon drops during usage of Weapon Rack.
V.0.4.0 Fixed fish in trap disappearing issues.
V.0.4.0 Fixed coconut as a bidon issue.
V.0.4.0 Fixed position of Spear after taking it from dead animal.
V.0.4.0 Fixed Bow damage.
V.0.4.0 Fixed skill raise on every Axe type.
V.0.4.0 Fixed levitating Arrow issues.
V.0.4.0 Fixed Banana tree destruction.
V.0.4.0 Fixed Cooked Maggots inventory issue.
V.0.4.0 Fixed Small Fire cooking slot issue.
V.0.4.0 Fixed Big Stone disappearing from hands.
V.0.4.0 Fixed ability to take Pots and Bowl with unsafe water to Backpack.
V.0.4.0 Fixed splash sound and animation being played when underwater item was highlighted.
V.0.4.0 Fixed harvest icon underwater display.
V.0.4.0 Fixed pre-built constructions ghosts collision.
V.0.4.0 Fixed Bowl and Soup icons visibility.
V.0.4.0 Fixed Fire Tool Backpack position after opening Backpack during Fire starting.
V.0.4.0 Fixed Player resurfacing after picking up an underwater item.
V.0.4.0 Fixed disappearing Bamboo Bridge ghost after Tutorial.
V.0.4.0 Fixed Backpack’s tabs mix after picking up heavy object.
V.0.4.0 Fixed hitting ground sound after harvest.
V.0.4.0 Fixed fire issue with Torch.
V.0.4.0 Fixed leveling up Archery exploit.
V.0.4.0 Fixed attack during ghost placing.
V.0.4.0 Fixed Mighty Camp Challenge destroying constructions.
V.0.4.0 Fixed hints for Fishing Rod.
V.0.4.0 Fixed weapons no losing durability after throw.
V.0.4.0 Fixed no stamina loss during attack from above.
V.0.4.0 Fixed Arrow size and position.
V.0.3.6 Fixed – Bowl icon stuck in the middle of the screen.
V.0.3.5 River shores properly adjusted to spear fishing.
V.0.3.5 Some parts of rivers were adjusted to allow safe crossing.
V.0.3.5 Brazilian Nut's decay countdown now starts when placed in backpack.
V.0.3.5 Campfire's ghost no longer snaps to Stone Ring.
V.0.3.5 Fixed - Fish killed by bow, triggered blood splash in backpack.
V.0.3.5 Fixed - Fishing Rods did not lose durability during usage.
V.0.3.5 Fixed - Fishing Rod's hook/bait slot appeared too late.
V.0.3.5 Fixed - Fishing Rod that can be found on the map was not affected by gravity.
V.0.3.5 Fixed - Body inspection didn’t work properly, when casting Fishing Rod.
V.0.3.5 Fixed - Backpack was unusable during body inspection while holding a Fishing Rod.
V.0.3.5 Fixed - Fish-bone was hidden under crafting stone while making hook.
V.0.3.5 Fixed - Player was able to go through Caiman freely.
V.0.3.5 Fixed - Crabs were moving a bit too fast.
V.0.3.5 Fixed - Items disappeared from inventory when closing backpack.
V.0.3.5 Fixed - Unlocking Campfire in Notebook.
V.0.3.5 Fixed - When Campfire burned out stones disappeared.
V.0.3.5 Fixed - Soup/water was not boiling when placed on Stone Ring before igniting fire.
V.0.3.5 Fixed - Item stack position was wrong way after rotating item (“the arrows problem”).
V.0.3.5 Fixed - Swimming had no effect on the burning kindling.
V.0.3.5 Fixed - FPS dropped significantly when looking in certain direction.
V.0.3.5 Fixed - Many crashes.
V.0.3.4 Prawn Trap Unlock - now it should correctly appear in notebook.
V.0.3.3 Fixed - Position of bridge leading to new area.
V.0.3.2 Fixed - Fixed - Invert look didn’t work when swimming & diving.
V.0.3.2 Fixed - Changes in key bindings didn’t affect swimming & diving.
V.0.3.2 Fixed - Missing buildings and items on “anaconda island” for old saves (before v0.3.0)
V.0.3.2 Fixed - Duplicated bridge ghost after loading the game.
V.0.3.1 Brazilian Nut spawn rate increased, allowing easier access to fishing rods.
V.0.3.1 Fixed - Stingrays were absent in shallow rivers.
V.0.3.1 Fixed - Disappearing river in left top corner.
V.0.3.1 Fixed - Missing fishing skill in notebook.
V.0.3.1 Fixed - Fishing Rod's rope has wrong positioning if player press F while casting.
V.0.3.1 Fixed - Tutorial rope cutscene.
V.0.3.0 New Animal - Angelfish.
V.0.3.0 New Animal - Discus fish.
V.0.3.0 New Animal - Black caiman.
V.0.3.0 New Animal - Mystery snail.
V.0.3.0 New Animal - Prawn.
V.0.3.0 New Animal - Red crab.
V.0.3.0 New Map Area.
V.0.3.0 New feature - Swimming & Diving.
V.0.3.0 New feature - Fishing & Fishing Rods.
V.0.3.0 New loading screens.
V.0.3.0 Death Reason added to death screen.
V.0.3.0 New Fish Trap.
V.0.3.0 New Prawn Trap.
V.0.3.0 New Fishing Rod Trap.
V.0.3.0 New Challenge Fisherman.
V.0.3.0 Rebalanced difficulty levels.

A Walk In The Park (Peaceful mode)
Welcome To The Jungle (Balanced normal mode)
Green Hell (Survival experts hard mode)

V.0.3.0 Passing out while in water cause drowning.
V.0.3.0 Cosmetic changes in player animation.
V.0.3.0 Fish behavior improved.
V.0.3.0 Stingray does deal damage and apply poison when stepped on.
V.0.3.0 Difficulty description added.
V.0.3.0 Rash now blocks healing.
V.0.3.0 Rash now last longer.
V.0.3.0 Standing in anthill or nest will kill the player now.
V.0.3.0 Fish have been re-distributed in water sources.
V.0.3.0 Water sources has been adjusted to swimming.
V.0.3.0 New Creepy Jar Member added to game credits.
V.0.3.0 Fixed - Crafted arrows was disappearing if not touched.
V.0.3.0 Fixed - Sometimes game blocks spawning some of items and plants.
V.0.3.0 Fixed - It is not possible to kill fishes by using melee weapons.
V.0.3.0 Fixed - Fish acting as alive when taken from spear by mouse.
V.0.3.0 Fixed - Ghost double up when Player save game during construction and load it.
V.0.3.0 Fixed - Missing working water in some ponds.
V.0.3.0 Fixed - Player is able to put ember on crafting table.
V.0.3.0 Fixed - Improper low stamina animation when jumping with bow without arrow.
V.0.3.0 Fixed - Hut Shelter setting up.
V.0.3.0 Fixed - Weight of pod and shell fixed.
V.0.3.0 Fixed - Last two leaves in Palm Roof are very hard to place.
V.0.3.0 Fixed - Instead of dying from infection Player become blocked.
V.0.3.0 Fixed - Time is not speeded up when Player is holding any kind of weapon/tool while sleeping.
V.0.3.0 Fixed - Player is not able to recover if he passed out next to anthill with low health.
V.0.3.0 Fixed - Missing FX when drinking water from pond.
V.0.3.0 Fixed - Sometimes sound of harvesting animal isn't played.
V.0.3.0 Fixed - missing ambient sounds in some places on map.
V.0.3.0 Fixed - Jumping in water sound.
V.0.3.0 Fixed -Missing info about parasites stacks.
V.0.3.0 Fixed -Eaten info log overlaps.
V.0.3.0 Fixed -Missing icon when picking up fish from the trap.
V.0.3.0 Fixed - Random save slot instead chosen one is overwritten upon creating new game.
V.0.3.0 Fixed - Player may get stuck on sleep screen after loading a save if he died while sleeping.
V.0.3.0 Fixed - If Player dies in survival game and chooses game saved on Day 1 of tutorial he spawns in after-tutorial game with crate in hands.
V.0.3.0 Few graphic improvements.
V.0.3.0 Many performance fixes.
V.0.2.3 Fixed wrong position of items in backpack after loaded game.
V.0.2.3 Dryer should now work correctly under roofs.
V.0.2.3 Molineria plant spawn rate adjusted (increased).
V.0.2.2 Fixed problem with tribes noticing and attacking player from way too long distance.
V.0.2.2 Hunter fight behavior fixed.
V.0.2.2 Tribes - no audio problem fixed.
V.0.2.1 New Sickness - Insomnia.
V.0.2.1 Wet and Dry seasons added.
V.0.2.1 Notepad - Added indicators reminding of new entries.
V.0.2.1 Backpack - Added additional slot for blades.
V.0.2.1 Rain - different sound when player is in shelter.
V.0.2.1 Sleeping progress starts after fade out.
V.0.2.1 Mixed multiple sounds of cut leaves touching ground.
V.0.2.1 Information about how many items needs to be placed in ghost.
V.0.2.1 Changed VO when insects bite player.
V.0.2.1 Louder vomiting sound.
V.0.2.1 Load game no longer is present in challenge mode.
V.0.2.1 Cooking slots - adjusted position of larger items.
V.0.2.1 Torches now deal damage to AI.
V.0.2.1 Fog now affects animal's fur.
V.0.2.1 Hitting hidden turtle now keep him scared.
V.0.2.1 Multiple roofs now can’t be placed on each other.
V.0.2.1 Disappearing spear while exhausted - fixed.
V.0.2.1 Player can’t catch worm while sleeping on Log and Bamboo Log Bed.
V.0.2.1 Processed Meat can be eaten after decay time as fresh if eaten directly from construction - fixed.
V.0.2.1 Harvested Stone does not make FX when thrown to water - fixed.
V.0.2.1 Player had difficulties with walking under frame buildings during constructing - fixed.
V.0.2.1 Ropes in frame ghosts are too hard to insert - fixed.
V.0.2.1 Info about built construction overflows from the screen - fixed.
V.0.2.1 Palm roof on Bamboo Frame remains after destroying Frame - fixed.
V.0.2.1 Near-death state grunts are present in a new game - fixed.
V.0.2.1 Click on Resume in pause menu cause the Bow to shoot - fixed.
V.0.2.1 Cut plants are respawning when the scene is reloaded -fixed.
V.0.2.1 Smoker cannot be placed under the Building Frame - fixed.
V.0.2.1 Weapon Rack can’t be destroyed - fixed.
V.0.2.1 Construction no longer can be destroyed via shooting from Bow at it.
V.0.2.1 Broken cooking slots fixed.
V.0.2.1 Info log now show proper information after drinking infusions.
V.0.2.1 Fish on spear no longer can be destroyed.
V.0.2.1 Missing info about parasites stacks - fixed.
V.0.2.1 Sounds of falling body during pass out - fixed.
V.0.2.1 Game crashes when pressed [G] while holding heavy object - fixed.
V.0.2.1 UI fixes.
V.0.2.1 Tons of arrows killing performance - fixed.
V.0.2.1 Animal animations fixed.
V.0.2.1 Localization fixes.
V.0.2.1 Save game fixes.
V.0.2.1 Number of crashes fixed.
V.0.2.1 A lot of optimizations fixes.
V.0.2.0 New plants -Added.
V.0.2.0 New challenge - Hunter (Hunt down listed animals) -Added.
V.0.2.0 New constructions - Stands (Wood storage) -Added.
V.0.2.0 Armadillo -Added.
V.0.2.0 Armadillo three banded -Added.
V.0.2.0 Bats -Added.
V.0.2.0 Brazilian Wandering Spider -Added.
V.0.2.0 Caiman Lizard -Added.
V.0.2.0 Puma -Added.
V.0.2.0 Toucan -Added.
V.0.2.0 Red Footed Tortoise -Added.
V.0.2.0 Constructions can be destroyed by player.
V.0.2.0 Fire can be extinguished by spilling water on it.
V.0.2.0 Scorpion no longer can be harvested, body can be cooked.
V.0.2.0 Pass out, now correctly work as sleeping on the ground.
V.0.2.0 Venom poison time indicator added on HUD.
V.0.2.0 New Voice Over when starting fire.
V.0.2.0 Harvesting animals now requires blade.
V.0.2.0 Kindling now can be used in fire tool via expand menu.
V.0.2.0 Improved sounds of animals.
V.0.2.0 Getting injury removes leeches.
V.0.2.0 Different sounds for flies for carcass and wasp.
V.0.2.0 Weight of various items - Fixed.
V.0.2.0 Player stuck when crafting during starting fire - Fixed.
V.0.2.0 Some constructions on map not blocking rain - Fixed.
V.0.2.0 Water sources player was unable to drink from - Fixed.
V.0.2.0 After harvesting player crouching - Fixed.
V.0.2.0 Some dressing wasn’t working on wounds - Fixed.
V.0.2.0 Issues with loading saved games - Fixed.
V.0.2.0 Dialogs position on wide screen - Fixed.
V.0.2.0 Backpack blinking while watch is active - Fixed.
V.0.2.0 AI spawn - Fixed.
V.0.2.0 Items position in hand corrected.
V.0.2.0 Fixed collisions with number of objects.
V.0.2.0 Road visuals - Fixed.
V.0.2.0 After reading a note in Tent text shows when pressing [R] anywhere in game - Fixed.
V.0.2.0 Getting worms when sleeping on hammock - Fixed.
V.0.2.0 Missing panic sound when animal is in snare trap - Fixed.
V.0.2.0 Small fire snap to stone ring which is under construction - Fixed.
V.0.2.0 StoneRing does not increase the length of burning of Small Fire - fix.
V.0.2.0 Fixed few items position in backpack.
V.0.2.0 After respawning Player seems to find less items - Fixed.
V.0.2.0 Multiple construction ghosts can be placed on top of each other - Fixed.
V.0.2.0 Starting fire cancel by pressing [Q] just before the end block animation.
V.0.2.0 Items targeting under constructions - Fixed.
V.0.2.0 Fixed some sounds not reacting on options sliders.
V.0.2.0 LOD ranges fixed for number of models.
V.0.2.0 Drop option added for fire in hands.
V.0.2.0 Throwing up animation doesn't work when backpack is opened - Fixed.
V.0.2.0 Performance fixes.
V.0.2.0 Localization fixes.
V.0.2.0 Number of crash fixed.
V.0.2.0 Crash on exit game - Fixed.
V.0.1.5 New option in expand menu "Destroy" (permanently destroying objects).
V.0.1.5 Sanity loss - Fixed.
V.0.1.5 Fire no longer should extinguish when moving away.
V.0.1.4 Fixed Backpack issue with widescreen (21:10,21:9)
V.0.1.4 Added new languages. Japanese, Korean, Thai, Vietnamese, Czech and Swedish.
V.0.1.3 Wide screen support for (21:10,21:9).
V.0.1.3 Key bindings - Added.
V.0.1.3 Blocked places that players allows to leave the map.
V.0.1.3 Expand Menu systematized (always same order).
V.0.1.3 Improved hit reactions.
V.0.1.3 Improved visuals of leeches.
V.0.1.3 Hint reminding why firestarting failed.
V.0.1.3 Speed of sanity drops now depends on difficulty.
V.0.1.3 Player now starts with full stats on survival mode.
V.0.1.3 Low nutritions no longer block healing process and drain condition.
V.0.1.3 Worms, leeches and rash no longer block healing process.
V.0.1.3 Decreased palm leaf numbers in raffia tree, it's easier to pick up dry leafs now.
V.0.1.3 Food processors should work properly when you walk away.
V.0.1.3 Fire should work properly when you walk away.
V.0.1.3 Pink material of some soups - Fixed.
V.0.1.3 Decay timer no longer resets after loading game.
V.0.1.3 Cooking timer no longer resets after loading game.
V.0.1.3 Sometime when sleeping time wasn't moving - Fixed.
V.0.1.3 Fire snapping to stone ring - Fixed.
V.0.1.3 Small fire should work under rack/smoker - Fixed.
V.0.1.3 Animation bugs, when attacked by insects - Fixed.
V.0.1.3 Blocking with spear animation - Fixed.
V.0.1.3 Egg spoiling time - Fixed.
V.0.1.3 No more stick blades in the air after loading the game.
V.0.1.3 Rains stopped after new year - Fixed.
V.0.1.3 Bugs with cooking slots - Fixed.
V.0.1.3 Animation blocks in case when you get hit while crafting.
V.0.1.3 Carrying Log position - Fixed.
V.0.1.3 Weapon disappearing when getting hit - Fixed.
V.0.1.3 Weapon icon not disappearing when weapon is destroyed - Fixed.
V.0.1.3 Items dropping on the ground when crafting - Fixed.
V.0.1.3 Lack of collision with metal grill - Fixed.
V.0.1.3 Fx position on bamboo filter - Fixed.
V.0.1.3 Bamboo bridge collisions - Fixed.
V.0.1.3 Feather material - Fixed.
V.0.1.3 Small localisation bugs - Fixed.
V.0.1.3 Maggots in soups no longer drop under terrain.
V.0.1.3 Heavy objects disappearing when crafting - fixed.
V.0.1.3 Missing food poison tooltips - fixed.
V.0.1.3 Spear block when fishing - fixed.
V.0.1.3 Jaguar animations - fixed.
V.0.1.3 Small UI fixes.
V.0.1.3 Coconut bidon size - fixed.
V.0.1.3 Sounds in case when you come back to main menu with low sanity.
V.0.1.3 Peacock bass position in backpack - fixed.
V.0.1.3 Smaller UI adjustments - fixed.
V.0.1.3 Other smaller bugs - fixed.
V.0.1.2 Crash after loading game with meat on smoker - fixed.
V.0.1.2 Game save - difficulty change itself - fixed.
V.0.1.2 Added options to invert mouse Y.
V.0.1.2 Added mouse sensitivity options.
V.0.1.2 Infinite wormhole healing time - fixed.
V.0.1.2 Missing maggots on wound after loading game - fixed.
V.0.1.2 Night time increased, time no longer speeds up.
V.0.1.2 Leeches now occur less frequently but in larger numbers.
V.0.1.2 Leeches sanity numbers reworked, giving player time to act.
V.0.1.2 Message when drinking from coconut bowl - fixed.
V.0.1.2 Squares in backpack display - fixed.
V.0.1.2 Drinking from empty bowl - fixed.
V.0.1.2 Invisible larvas on tree stump - fixed.
V.0.1.2 Invisible eggs - fixed.
V.0.1.2 Bird nest on tree - fixed.
V.0.1.2 Jeep model - fixed.
V.0.1.2 Disappearing Fruits - fixed.
V.0.1.2 Outline on dry leaves - fixed.
V.0.1.2 Bamboo long stick can now be chopped into bamboo sticks.
V.0.1.2 Charcoal weight - fixed.
V.0.1.2 Quassia amara infusion now heals fever properly.
V.0.1.2 Fish no longer should disappear when backpack is full.
V.0.1.2 Some of the items spawning in the air - fixed.
V.0.1.2 Added new animation when player is out of stamina in combat.
V.0.1.2 Heavy objects are now dropped without delay.
V.0.1.2 Blocking in starting fire animation - fixed.
V.0.1.2 Now you cannot throw without stamina.
V.0.1.2 Hallucination could take more than 1 hit - fixed.
V.0.1.2 Picking up items with bow in hand - fixed.
V.0.1.2 AI are now easier to hit through plants.
V.0.1.2 Thrown weapons shouldn’t fly into space now.
V.0.1.2 After killing “hallucination” with arrow it no longer remains in the air.
V.0.1.2 Item dropping on the ground when crafting- fixed.
V.0.1.2 Missing (words) font in Chinese language - fixed.
V.0.1.2 Text wrapping in Chinese language - fixed.
V.0.1.2 Small fixes in many languages.
V.0.1.2 New audio options.
V.0.1.2 Default game volume is now quieter.
V.0.1.2 Sound sliders now set proper volume.
V.0.1.2 Sounds that wasn't affected by sound volume - fixed.
V.0.1.2 Parrots sounds are less aggressive.
V.0.1.2 Many bugs with options volume.
V.0.1.2 Black screen instead of loading screen - fixed.
V.0.1.2 AI Attacks restored on hard difficulty.
V.0.1.2 Less hallucination attacks on low sanity.
V.0.1.2 Hallucination attacks now occurs on lower sanity level.
V.0.1.2 Main menu buttons fixes.
V.0.1.2 Game version added in main menu.
V.0.1.2 Added new language. Polish
V.0.1 Notebook text scale issue should be fixed.
V.0.1 Sanity notifications are now displayed along with cause of loss.
V.0.1 Worm under skin texture reworked, so it’s easier to spot.
V.0.1 Random Tribe attacks are temporary disabled, as their where ruining the experience for many. They will be reworked in future updates. (Hallucinations will still occurs).
V.0.1 When trying to load a game, popup text said that you are overwriting existing save fixed.
V.0.1 Fixing missing letters in French,Italian,Spanish.
V.0.1 Added new languages. Chinese traditional, Chinese simplified, Portuguese, Brazilian-Portuguese, & Russian.